target_sources(${TARGET_NAME}
	PRIVATE
		BMPFile.cpp
		BMPFile.h
		CCamera.cpp
		CCamera.h
		Constants.cpp
		Constants.h
		GraphicsHelpers.cpp
		GraphicsHelpers.h
		GraphicsUtils.cpp
		GraphicsUtils.h
		OpenGL.cpp
		OpenGL.h
		Palette.h)
